Figma’s AI agent now accepts custom skills — reusable instruction sets that tell it how to handle specific tasks the way your team prefers, not the way a generic model guesses.
Skills work across both Figma Design and Figma Make files. Users with Full seats get full access; View, Dev, and Collab seats can try them in Drafts. Here’s what they actually do:
- Encode repeatable prompts — instead of rewriting the same request every time (“review this for accessibility,” “match our spacing tokens”), you save it as a skill the agent follows consistently
- Share team knowledge — skills are shareable, so a lead designer’s preferred review checklist becomes the whole team’s default
- Extend agent capabilities — skills connect to code layers, Figma Motion, shaders, generative plugins, and Weave tools, letting the agent act directly on the canvas
- Work with MCP — Figma skills for MCP let external AI agents (Claude, Cursor, etc.) call pre-built Figma tasks like creating files or generating code from designs
The practical value is less about what the agent can do and more about reducing the gap between what you mean and what it produces. A skill that says “use our 8px grid, pull from the Acme design system, and flag any color contrast issues” front-loads context that would otherwise take three rounds of back-and-forth.
Figma’s community page already hosts a growing library of shared skills — covering everything from Slides template generation to generative plugin workflows. The pattern mirrors how Figma scaled plugins: open the surface, let the community build the specificity.
TIP
Start with the prompts you already repeat most. If you type the same instructions into Figma Make more than twice a week, that’s your first skill.
Skills are live now for all Full-seat users. The community skills library is the fastest way to see what’s possible before building your own.